Skip to main content

Working with Arduino

This chapter contains the following sections. Please read as needed:

Arduino Getting Started

New to Arduino ESP32 development and looking for a quick start? We have prepared a comprehensive Getting Started Tutorial for you.

Note: This tutorial uses the ESP32-S3-Zero as a reference example, and all hardware code is based on its pinout. Before you start, we recommend checking the pinout of your development board to ensure the pin configuration is correct.

Setting Up Development Environment

1. Installing and Configuring Arduino IDE

info

For the ESP32-S3-LCD-1.9 development board, the Arduino IDE requires the installation of arduino-esp32 v3.3.0 or higher.

Please refer to the tutorial Installing and Configuring Arduino IDE to download and install the Arduino IDE and add ESP32 support.

2. Installing Libraries

  • When installing Arduino libraries, there are typically two methods: Install Online and Install Offline. If the library installation requires Install Offline, you must use the provided library file.
  • For most libraries, users can easily search for and install them via the Arduino IDE's online Library Manager. However, some open-source or custom libraries are not synchronized to the Arduino Library Manager and therefore cannot be found through online search. In this case, users can only install these libraries manually via offline methods.
  • The sample program package for the ESP32-S3-LCD-1.9 development board can be downloaded from here. The Arduino\libraries directory within the package already contains all the library files required for this tutorial.
Library/File NameDescriptionVersionInstallation Method
LVGLGraphics Libraryv8.4.0"Install Offline"
Arduino_GFX_LibrarySensor Libraryv1.5.6"Install Online" or "Install Offline"
Freenove_WS2812_Lib_for_ESP32WS2812 Driver Libraryv2.0.0"Install Online" or "Install Offline"
Version Compatibility Notes

There are strong dependencies between versions of LVGL and its driver libraries. For example, a driver written for LVGL v8 may not be compatible with LVGL v9. To ensure that the examples can be reproduced reliably, it is recommended to use the specific versions listed in the table above. Mixing different versions of libraries may lead to compilation failures or runtime errors.

3. Arduino Project Parameter Settings

Demo

The Arduino demos are located in the Arduino/examples directory of the demo package.

DemoBasic Program DescriptionDependency Library
01_ADC_TestRead the current system voltage value-
02_I2C_QMI8658Print the raw data from the IMU-
03_SD_CardLoad and display TF card information-
04_WS2812_TestDrive WS2812RGB LEDsFreenove_WS2812_Lib_for_ESP32
05_WIFI_APSet to AP mode to obtain the IP address of the access device-
06_WIFI_STASet to STA mode to connect to WiFi and obtain an IP address-
07_Hello_World_GFXGFX basic demoArduino_GFX_Library
08_LVGL_TestLVGL demoLVGL

01_ADC_Test

Demo Description

  • The analog voltage connected via GPIO is converted to a digital value by the ADC. The actual system voltage is then calculated and printed to the terminal.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • adc_bsp_init(void): Initializes ADC1, including creating an ADC one-shot trigger unit and configuring Channel 3 of ADC1.
  • adc_get_value(float *value,int *data): Reads the value from Channel 3 of ADC1, calculates the corresponding voltage based on the reference voltage and resolution, and stores it at the location pointed to by the passed pointer. Stores 0 if the read fails.
  • adc_example(void* parameter): After initializing ADC1, creates an ADC task. This task reads the ADC value every second and calculates the system voltage from the raw ADC reading.

Operation Result

  • After the program is compiled and downloaded, you can view the printed ADC values and voltage output by opening the Serial Monitor, as shown in the following image:

02_I2C_QMI8658

Demo Description

  • Initialize the QMI8658 chip via the I2C protocol, then read the corresponding attitude information every 1 second and print it to the terminal.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • qmi8658c_example(void* parameter): This function initializes the QMI8658 device. In an infinite loop, it reads and prints accelerometer, gyroscope, and temperature data every 1 second. As the board rotates faster, the gyroscope data increases accordingly. The accelerometer calculates the corresponding acceleration based on its current orientation.

Operation Result

  • Open the serial monitor to view the raw data output from the IMU (Euler angles require conversion), as shown in the figure below:

03_SD_Card

Demo Description

  • Drive the TF card using SDMMC. After successfully mounting the TF card, print the TF card information to the terminal and read/write data to the writeTest.txt file every 1 second.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • In the 03_SD_Card.ino file, find the #define sdcard_write_Test line and uncomment it to test the TF card read/write function.

    //#define sdcard_write_Test

Operation Result

  • Click to open the Serial Monitor device. You can see the output TF card information; practical_size indicates the actual capacity of the TF card, as shown below:

04_WS2812_Test

Demo Description

  • Drive the WS2812 RGB LEDs to create a flowing rainbow effect. This example is only applicable to the ESP32-S3-LCD-1.9.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • First, analyze the macro definitions in the file:

    #define LEDS_COUNT  2 // Number of WS2812-RGB LED beads
    #define LEDS_PIN 15 //WS2812-GPIO control pin
    #define CHANNEL 0 //WS2812 control channel
  • Analyze the main functions:

    strip.setLedColorData(id, color); //id: The ID of the RGB beads, color: The actual color 0XFF0000 which means red
    strip.setLedColorData(id, r, g, b); //r, g, b: The actual values of the three primary colors
    strip.show();//Push the color data to WS2812

Operation Result

  • The actual effect is as follows:

05_WIFI_AP

Demo Description

  • This demo can set the development board as a hotspot, allowing phones or other devices in STA mode to connect to the development board.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • In the 05_WIFI_AP.ino file, locate ssid and password. Phones or other STA mode devices can then connect to the board using this SSID and password.

    const char *ssid = "ESP32_AP";
    const char *password = "12345678";

Operation Result

  • After flashing the program, open the Serial Terminal. If a device successfully connects to the hotspot, the MAC address of that device will be output, as shown:

06_WIFI_STA

Demo Description

  • This example can configure the development board as a STA device to connect to a router, thereby enabling access to the system network.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • In the file espwifi.cpp, find ssid and password, then modify them to the SSID and Password of an available router in your current environment.

    const char *ssid = "you_ssid";
    const char *password = "you_password";

Operation Result

  • After flashing the program, open the serial terminal, if the device is successfully connected to the hotspot, the IP address obtained will be output, as shown in the figure:

07_Hello_World_GFX

Demo Description

  • Implement some basic GUI interface on the screen by porting the Arduino_GFX_Library.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • Configure the Arduino_DataBus and Arduino_GFX classes to drive the LCD.

    Arduino_DataBus *bus = new Arduino_HWSPI(6 /* DC */, 7 /* CS */, 5 /* SCK */, 4 /* MOSI */);
    Arduino_GFX *gfx = new Arduino_ST7789(bus, 14 /* RST */,0 /*rotation*/,0/*IPS*/,170/*w*/,320/*h*/,35/*offsetx1*/,0/*offsety1*/,35/*offsetx2*/,0/*offsety2*/);

Operation Result

  • After flashing the program, you can see various "Hello World" formats displayed on the screen, as shown in the figure:

08_LVGL_Test

Demo Description

  • Implements various multifunctional GUI interfaces on the screen by porting LVGL V8.

Hardware Connection

  • Connect the board to the computer using a USB cable

Code Analysis

  • To rotate the display by 90 degrees, find the Direction macro definition in the lcd_config.h file and choose one of the two options.

    #define Rotate 1    //Rotation 90
    #define Normal 0 //Normal
    #define Direction Normal
  • This example disables Touch by default for compatibility with the ESP32-S3-LCD-1.9. To enable it, find the EXAMPLE_USE_TOUCH macro definition in the lcd_config.h file and set it to 1.

    #define EXAMPLE_USE_TOUCH  0

Operation Result

  • After the program is flashed, the device operation result is as follows: