User Guide
To help users quickly understand the various functions of the product, we provide a series of test examples to familiarize customers with the use of each interface. Besides the ESP32-S3-Touch-LCD-4.3 host and the included cables, the following items are required to run the example:
Component Preparation
- ESP32-S3-Touch-LCD-4.3 ×1
- TF card ×1 (not required, needed only for TF card examples)
- USB cable Type-A male → Type-C male ×1
- USB to RS485 Bidirectional Converter ×1 (not required, needed only for RS485 interface examples)
- USB to CAN Adapter / Analyzer ×1 (not required, needed only for CAN interface examples)

Precautions
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The development board features an automatic download circuit. The Type C port labeled UART is used for program download and log printing. After downloading the program, press the RESET button to run it.
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When using, pay attention to the PCB antenna area. Avoid having other metal or plastic parts in contact with the PCB antenna.
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The TF card can use SPI/MMC communication. Note that the SD_CS pin must be driven by EXIO4 of the CH422G.
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The development board uses PH2.0 header to bring out ADC, CAN, I2C, and RS485 peripheral pins. Use PH2.0 to 2.54mm male wire to connect sensors.
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CAN and RS485 peripherals are connected to 120 Ω termination resistors via jumpers by default. NC can be selected to remove the termination resistor connection.
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The 4.3inch screen occupies most GPIOs. The development board uses the CH422G chip to expand IOs for reset, backlight on/off, and other controls.
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The PH1.25 lithium battery connector supports only a single-cell 3.7 V lithium battery. Do not connect multiple battery packs simultaneously for charging or discharging. A single-cell capacity of 2000 mAh or less is recommended.
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The CH422G and touch of the board occupy the following I²C slave addresses. Do not use I²C devices with the same addresses:
0 1 2 3 4 5 6 7 8 9 a b c d e f
00: - - - - - - - - - - - - - - - -
10: - - - - - - - - - - - - - - - -
20: 20 21 22 23 24 25 26 27 - - - - - - - -
30: 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f
40: - - - - - - - - - - - - - - - -
50: - - - - - - - - - - - - - - 5d -
60: - - - - - - - - - - - - - - - -
70: - - - - - - - - - - - - - - - -
⚠️ USB Download Precautions (Important)
If the port is not recognized, please enter Boot mode:
- Press and hold the BOOT button
- Connect the USB cable to the computer
- Release the BOOT button
After the download is complete, press the RESET button to run the program.
Performance Notes (ESP-IDF & LVGL)
Currently, under the ESP-IDF v5.3 environment, using single-core to run the LVGL benchmark example:
- Average frame rate limit: 26 FPS
- Interface frame rate: 41 FPS
- PCLK: 21 MHz
The following options must be configured in menuconfig before compilation:
CONFIG_FREERTOS_HZ=1000
CONFIG_ESP_DEFAULT_CPU_FREQ_MHZ_240=y
CONFIG_ESPTOOLPY_FLASHMODE_QIO=y
CONFIG_ESPTOOLPY_FLASHFREQ_120M=y # Must be consistent with PSRAM
CONFIG_SPIRAM_MODE_OCT=y
CONFIG_IDF_EXPERIMENTAL_FEATURES=y
CONFIG_SPIRAM_SPEED_120M=y # Must be consistent with FLASH
CONFIG_SPIRAM_FETCH_INSTRUCTIONS=y
CONFIG_SPIRAM_RODATA=y
CONFIG_ESP32S3_DATA_CACHE_LINE_64B=y
CONFIG_COMPILER_OPTIMIZATION_PERF=y
The following LVGL configuration items also help improve the frame rate (LVGL v8.3):
#define LV_MEM_CUSTOM 1
#define LV_MEMCPY_MEMSET_STD 1
#define LV_ATTRIBUTE_FAST_MEM IRAM_ATTR
For detailed LCD and LVGL performance descriptions, please refer to Performance Documentation