User Guide
To help users quickly understand the various functions of the product, we provide a series of test examples to familiarize customers with the use of each interface. In addition to the ESP32-S3-Touch-LCD-4.3B main unit and its included cables, the following components are required to run the examples:
Component Preparation
- ESP32-S3-Touch-LCD-4.3B ×1
- TF card ×1
- USB cable Type-A male → Type-C male ×1
- USB to RS485 Bidirectional Converter ×1
- USB to CAN Adapter / Analyzer ×1

Precautions
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The development board features an automatic download circuit. The Type-C interface labeled UART is used for program download and log printing. After downloading, press the RESET button to run the program.
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Pay attention to the PCB antenna area during use, avoiding metal or plastic parts from touching the antenna location.
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The TF card supports SPI / MMC communication. Note that the SD_CS pin must be driven by EXIO4 of the CH422G.
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The development board uses 3.5 mm terminal to bring out peripheral pins such as CAN, I2C, RS485, and isolated I/O.
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CAN and RS485 peripherals are not connected to 120 Ω termination resistors by default via a switch. Optionally turn ON the switch to enable termination resistor connection.
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The 4.3inch screen occupies most GPIOs. The development board uses the CH422G IO expander chip for control such as reset and backlight.
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The MX1.25 lithium battery connector supports only a single 3.7 V lithium battery. Do not connect multiple battery packs simultaneously for charging/discharging. It is recommended to use a single cell with a capacity of ≤ 2000 mAh.
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The board's CH422G and touch controller occupy the following I²C slave addresses.
Do not use I²C devices with the same addresses:0 1 2 3 4 5 6 7 8 9 a b c d e f
00: - - - - - - - - - - - - - - - -
10: - - - - - - - - - - - - - - - -
20: 20 21 22 23 24 25 26 27 - - - - - - - -
30: 30 31 32 33 34 35 36 37 38 39 3a 3b 3c 3d 3e 3f
40: - - - - - - - - - - - - - - - -
50: - 51 - - - - - - - - - - - - 5d -
60: - - - - - - - - - - - - - - - -
70: - - - - - - - - - - - - - - - -
⚠️ USB Download Precautions (Important)
If the port is not recognized, please enter Boot mode:
- Press and hold the BOOT button
- Connect the USB cable to the computer
- Release the BOOT button
After the download is complete, press the RESET button to run the program.
Performance Notes (ESP-IDF & LVGL)
Currently, under the ESP-IDF v5.3 environment, using single-core to run the LVGL benchmark example:
- Average frame rate limit: 26 FPS
- Interface frame rate: 41 FPS
- PCLK: 21 MHz
The following options must be configured in menuconfig before compilation:
CONFIG_FREERTOS_HZ=1000
CONFIG_ESP_DEFAULT_CPU_FREQ_MHZ_240=y
CONFIG_ESPTOOLPY_FLASHMODE_QIO=y
CONFIG_ESPTOOLPY_FLASHFREQ_120M=y # Must be consistent with PSRAM
CONFIG_SPIRAM_MODE_OCT=y
CONFIG_IDF_EXPERIMENTAL_FEATURES=y
CONFIG_SPIRAM_SPEED_120M=y # Must be consistent with FLASH
CONFIG_SPIRAM_FETCH_INSTRUCTIONS=y
CONFIG_SPIRAM_RODATA=y
CONFIG_ESP32S3_DATA_CACHE_LINE_64B=y
CONFIG_COMPILER_OPTIMIZATION_PERF=y
LVGL Configuration Recommendations (v8.3)
#define LV_MEM_CUSTOM 1
#define LV_MEMCPY_MEMSET_STD 1
#define LV_ATTRIBUTE_FAST_MEM IRAM_ATTR
For detailed LCD and LVGL performance descriptions, please refer to Performance Documentation